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GClasses
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This is the complete list of members for GClasses::G3DVector, including all inherited members.
| add(const G3DVector *pThat) | GClasses::G3DVector | inline |
| add(G3DReal mag, const G3DVector *pThat) | GClasses::G3DVector | inline |
| add(G3DReal dx, G3DReal dy, G3DReal dz) | GClasses::G3DVector | inline |
| copy(const G3DVector *pThat) | GClasses::G3DVector | inline |
| crossProduct(G3DVector *pA, G3DVector *pB) | GClasses::G3DVector | inline |
| deserialize(GDomNode *pNode) | GClasses::G3DVector | |
| dotProduct(const G3DVector *pThat) | GClasses::G3DVector | inline |
| fromYawAndPitch(G3DReal dYaw, G3DReal dPitch) | GClasses::G3DVector | inline |
| G3DVector() | GClasses::G3DVector | inline |
| G3DVector(const G3DVector *pThat) | GClasses::G3DVector | inline |
| G3DVector(G3DReal x, G3DReal y, G3DReal z) | GClasses::G3DVector | inline |
| isEqual(const G3DVector &that) const | GClasses::G3DVector | inline |
| m_vals | GClasses::G3DVector | |
| makeRandom(GRand *pRand) | GClasses::G3DVector | |
| multiply(G3DReal mag) | GClasses::G3DVector | inline |
| multiply(G3DMatrix *pMatrix, G3DVector *pVector) | GClasses::G3DVector | |
| normalize() | GClasses::G3DVector | inline |
| planeEquation(const G3DVector *pPoint1, const G3DVector *pPoint2, const G3DVector *pPoint3, G3DReal *pOutD) | GClasses::G3DVector | inline |
| reflectionVector(G3DVector *pRay, G3DVector *pNormal) | GClasses::G3DVector | |
| serialize(GDom *pDoc) const | GClasses::G3DVector | |
| set(G3DReal x, G3DReal y, G3DReal z) | GClasses::G3DVector | inline |
| squaredDist(const G3DVector *pThat) const | GClasses::G3DVector | inline |
| squaredMag() const | GClasses::G3DVector | inline |
| subtract(const G3DVector *pThat) | GClasses::G3DVector | inline |
| triangleNormal(const G3DVector *pPoint1, const G3DVector *pPoint2, const G3DVector *pPoint3) | GClasses::G3DVector | inline |
| vals() | GClasses::G3DVector | inline |
| yawAndPitch(G3DReal *pYaw, G3DReal *pPitch) const | GClasses::G3DVector |