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GClasses
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This class is an abstraction of a TCP client socket connection.
#include <GSocket.h>
Public Member Functions | |
| GTCPClient () | |
| virtual | ~GTCPClient () |
| void | connect (const char *addr, unsigned short port, int timeoutSecs=20) |
| Connect to a server. Throws an exception if it fails to connect within the specified timout period. More... | |
| void | disconnect () |
| Disconnect from the server. More... | |
| bool | isConnected () |
| Returns true iff the socket is connected. More... | |
| size_t | receive (char *buf, size_t len) |
| This method receives any data that is ready to be received. It returns the number of bytes received. It immediately returns 0 if nothing is ready to be recevied. It also returns 0 if the server has closed the connection, so you should periodically call isConnected() to make sure the connection is still open. More... | |
| void | send (const char *buf, size_t len) |
| Send some data. Throws an exception if the send fails for any reason (including common reasons, such as if the server has closed the connection), so it is generally a good idea to send within a try/catch block. More... | |
Protected Member Functions | |
| virtual void | onDisconnect () |
| This is called when the connection is first known to have disconnected. More... | |
Protected Attributes | |
| SOCKET | m_sock |
| GClasses::GTCPClient::GTCPClient | ( | ) |
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virtual |
| void GClasses::GTCPClient::connect | ( | const char * | addr, |
| unsigned short | port, | ||
| int | timeoutSecs = 20 |
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| ) |
Connect to a server. Throws an exception if it fails to connect within the specified timout period.
| void GClasses::GTCPClient::disconnect | ( | ) |
Disconnect from the server.
| bool GClasses::GTCPClient::isConnected | ( | ) |
Returns true iff the socket is connected.
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inlineprotectedvirtual |
This is called when the connection is first known to have disconnected.
| size_t GClasses::GTCPClient::receive | ( | char * | buf, |
| size_t | len | ||
| ) |
This method receives any data that is ready to be received. It returns the number of bytes received. It immediately returns 0 if nothing is ready to be recevied. It also returns 0 if the server has closed the connection, so you should periodically call isConnected() to make sure the connection is still open.
| void GClasses::GTCPClient::send | ( | const char * | buf, |
| size_t | len | ||
| ) |
Send some data. Throws an exception if the send fails for any reason (including common reasons, such as if the server has closed the connection), so it is generally a good idea to send within a try/catch block.
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protected |